This will apparently require developers to have to find entirely new ways to find functions and write hooks. They attribute this to Bethesda updating the compiler that was used to build Skyrim from Visual Studio 2015 to Visual Studio 2019. To put it simply, they say that the Skyrim: Anniversary Edition update will break all of the plug-in methods used by the Skyrim Script Extender to utilize mods, requiring addresses to be found again from scratch. It’s worth mentioning that extrwi is not affiliated with Bethesda and does not speak for the company in any capacity.Įxtrwi goes into detail explaining precisely what all of this means. They claim that the upgrade will be a patch that updates the Special Edition and that it will not be a separate install. In a Reddit post, Skyrim Script Extender developer extrwi broke the news to the community at r/skyrimmods, which has upwards of 330,000 members.
However, with the upcoming Skyrim: Anniversary Edition, it’s looking like all previous mods will be completely incompatible. However, vanilla mods would still work with some slight tweaks, which made the update safe-ish for modders. When Skyrim: Special Edition launched several years ago, it introduced a hiccup to the game’s prolific modding scene on PC.